I am assembling the troops mentioned in my previous post when I get spare time. Last year, I built a warband for Mordheim and painted the models in the colors of Ostland and I've decided to use the same color scheme for the core of my army. I will probably include units from other provinces as the army grows, but the strong black and white color scheme really appeals to me.
These models will probably make it into the army as a 10-model unit of Free Company at some point. My initial plan is to build a 1250pt force so I can get in some games as soon as possible. The core of my army will be infantry. They will be led by Captain Marko Steelknife and a restrained version of Hans Morgrimmar - kinda like Gandalf in The Hobbit. Hans will grow into The Return of the King version as I add more points! Any remaining points will be put into artillery and cavalry.
Right now I have the following list, subject to change:
Empire Captain - Armor of Metoric Iron, Lance, Warhorse, and Barding (118pts)
Empire Battle Wizard - Level 2, Scroll of Arcane Shielding (100pts)
30 Halberdiers - full command, detachments of 15 Swordsmen and 10 Handgunners (340pts)
20 Handgunners - full command (180pts)
15 Great Swords - full command (180pts)
6 Empire Knights - Musician and Great Weapons (146pts)
Helstorm Rocket Battery (115pts)
Ok, that's 1254pts, but my normal opponents won't mind. If it would actually be an issue, I can drop a Handgunner from the detachment and add a 5pt magic item to make it 1249pts. Now before anyone rushes off to copy my list, I am a TERRIBLE Warhammer general. I mentioned before, my army is based on units I found rummaging around in my closet rather than what may or may not be the best combination.
For instance, putting full command with the Handgunners unit may be a waste of points because they are unlikely to see much melee and the points may be more useful on magic items, etc. I just think it LOOKS cool to have banners and this unit will be guarding my warmachines which are tough to take out with shooting in 8th edition so they may see some hand to hand combat after all. I think lances are the better option for small cavalry units since they are pretty much one-shot weapons, but I converted a unit of Knights by combining them with a box of Great Swords and again the results LOOK cool. I will just have to trust to their armor saves (and choose my targets carefully) to ensure their 'Strikes Last' penalty for great weapons doesn't see them destroyed before they can employ their +2 strength beyond the first round of combat.
I may not win many games, my army will look great in the deployment zone!
Expanding to 2000pts would include another large block of infantry, a Battle Standard Bearer, an Engineer, boosting the Great Swords to 20, a second Cannon, and another small support unit of some sort like Huntsmen or Pistoliers.