July 20, 2010

The Battle of Almarez - Saturday

Last game and with a third variation on the set up. This time, Barry moved the village to the east end of the bridge and there were THREE fords, though two of them were hidden. The village was held by the 43rd Light Infantry while the 95th Rifles defended the obvious ford. The French actually missed one of the fords in the beginning of the game that might have spent doom for the French. A deserter had been captured before the game and placed adjacent to Marshal Ney, but though he was noticed, none of the French players thought to try and question him until turn five or six when the ford on the southern half of the table was revealed...



For the French, the 82nd and 50th line assaulted the village, supported a few turns later by the Legion du Midi and 2nd Westfalien. The remaining French infantry began inexorably to push the 95th back across the ford.



One of the innovative mechanics in Republic to Empire (and the upcoming 2nd edition of Beneath the Lily Banners) is the rules for Fighting in Built Up Areas (FIBUA). The rules fit seamlessly into the rest of the game, making it easy and fun to include farms, villages, forts, etc. - something I use to avoid in other rule sets. There are also rules for pioneers and engineers that give you the chance to model cool vignettes!



More pics from the action. The 95th was pressed back across the ford and formed into line. They managed to hold out for a couple of turns before being pushed back to the hermitage on the hill. The French captured the village, nearly wiping out the 43rd (who lost their colors in the process), but once again failed to capture the bridge and shelling from the RHA  and fire from the Spanish regiment forced them into retreat (The French commanders inadvertently tried to push their worst unit, the Legion du Midi across the bridge first). Despite the capture of the village, the game was a marginal victory for the British, denying the French both crossings.




However, a third crossing had been found and as with the other two games, had this battle been fought without the need to explain the rules or with the addition of a single hour, the outcome may have been much different as again the mounting pressure of the French was a turn or two away from making things very hot for the Allies!

Up next, a three part series of our Beneath the Lily Banners games...

3 comments:

  1. Every time I come here I feel like a naughty kitty having my nose rubbed in it. Obviously the table didnt get better night after night, I just get more envious. I think the pioneer/grenadier base looks fantastic, all the troops look fantastic. Well done guys, big ups with lashings of kudos.

    regards
    pp

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  2. Wow - beautiful figures and stunning terrain. There were a lot of players too - looks like all under control and with lots of units to command. Excellent looking game. Dean

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  3. Yes, the terrain is atunnig and the game seems very funny with all those hidden fords and deserters to queton.
    A lot of ideas for my solo games
    Regards
    Rafa

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